Unlocking Creativity for kids and teens with Autism

art classes for kids with autism

Unlocking Creativity and Empowering Individuals with Autism Through Art Classes

At High Tide Art School, we believe in the transformative power of art to inspire creativity, foster self-expression, and promote overall well-being for kids and teens with Autism. Our school offers specialized Art classes designed to provide a supportive and inclusive environment where kids and teens with Autism can explore their creativity, develop new skills, and build confidence.
Our Mission

We are committed to providing kids with Autism the opportunity to engage in meaningful artistic experiences that enhance their quality of life and promote personal growth. Our goal is to create a safe and nurturing space where creativity knows no bounds and every child is valued and celebrated.

 

Art and Craft program for kids with Autism. What is it?

We offer a wide range of craft, visual, and digital courses for kids and teens with autism, including an introduction to graphic design, web design, video design, coding, and computer animation.

Why Choose High Tide Art School for Art Classes???

Some of the courses from this program are presented below

Drawing and Painting
Unique Craft Projects and Techniques.
A wide range of educational programs from the STEM area.
The Art of Video Games. Video game creation. Optional ( from 10 years old)
Digital Art and Computer Graphics. Optional ( from 10 years old)
The Art of Animation. Computer and traditional animation. Optional ( from 10 years old)

Introduction to Artificial Intellect

Who this course is for:

This program is for Kids with Autism from Grade 1 who love Art, Craft, computers, video games, coding, animation, and game creation and modern technologies. This course does not require any level of computer knowledge and will be interesting to newcomers as to “experienced” kids.

How does it work:T

1 2 3 4
Registration
Participation
Exploration
Expression
Browse our schedule of Art classes and select the sessions that best suit your interests and availability. Join our inclusive art classes and engage in hands-on activities led by experienced instructors who provide guidance and support every step of the way. Explore different artistic mediums and techniques, experiment with colors and textures, and unleash your creativity in a welcoming and non-judgmental environment. Express yourself through art, using your unique perspective and imagination to create meaningful works of art that reflect your personality and experiences.
5
Connection

Connect with fellow participants, share insights and experiences, and celebrate each other’s achievements in a supportive and uplifting community.

This program is held every Thursday from 6:00 pm. – 7:00 pm. in the Kennebecasis Public Library,

We will study various techniques of fine art, painting, drawing, craft, computer game creation, coding, graphic design, web design, and video design.  The whole spectrum of STEAM technologies and Introduction to AI are also in this program.

Winter Course. January 9, 2025 – March 27, 2025

1:3 ratio

1:3  Teacher to Student ratio. All instructors are police-checked, first-aid trained, and triple-reference checked. Our instructors have a University education in the field of fine arts and pedagogy and many years of experience.

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Course Curriculum

Module 1. Introduction to Visual Art Techniques and Art Materials

Visual Arts includes the fields of art, craft, and design. Students create visual artworks that communicate, challenge, and express their own and others’ ideas. They develop perceptual and conceptual understanding, critical reasoning, and practical skills through exploring and expanding their understanding of their world, and other worlds.
They learn about the role of the artist, craftsperson, and designer and their contribution to society.

art classes for kids with autism

Students will build and develop a foundation of skills by learning and working through the essential elements and principles of visual art including:

– Line, color, space, shape, texture, pattern, and balance.
– This module also includes art history, media exploration, creative self-expression, cultural appreciation, and much more.

This Module consists of the lessons of the visual art curriculum and emphasizes teaching drawing and painting techniques, the Art Elements and Principles (including color, line, and space), composition, art history, and self-expression.

 During our lessons, students will:

• Receive personalized instruction as they create storyboards, unique story characters, text bubbles, and their very own comic strips

• Learn to draw with inks, pencils, pens, and a wide variety of art materials

• Learn a wide variety of artistic drawing and painting techniques

• Explore their imagination to create unique works of art that truly express themselves

• Gain confidence in their work and themselves as artistic individuals

• Benefit with enhanced health and wellness that art and creativity are known for, such as increased self-esteem, focus, and communication skills.

Our unique painting and drawing art classes allow your child’s creative spirit to soar while feeling confident and happy in every art class, and all week long.

Module 2. All About Computers I

Computer School for kids and Teens in Quispamsis

Introduction to digital literacy.

In this course, students get introduced to computing basics as they watch entertaining and educational videos about how computers work, how the Internet works, good digital citizenship, simple data collection, and more. All related videos are grouped together in a lesson. Students watch one or more videos in which colorful characters go on adventures and learn about computing, then follow along with their instructor in a guided discussion about the key topics of the videos. Exercises during the class.

Topics

  • Computer basics
  • Hardware and software
  • Input and output
  • Different uses of computers
  • How data is used
  • Handling digital files
  • Troubleshooting
  • Internet safety and passwords
  • Digital citizenship
  • Working with algorithms

Module 3. 

Programming and Game creation in ScratchJr

ScratchJr is a fantastic resource for young coders. It was built for pre-readers, so it is simple to learn and use. Any child younger than third grade should at least spend some time with the app before moving on to Scratch as it provides an excellent introduction. The app is offered on iOS (iPad only), Android, and Chromebooks. Here is a little background on the software from their website: ScratchJr is an introductory programming language that enables young children (ages 5-7) to create their own interactive stories and games. Children snap together graphical programming blocks to make characters move, jump, dance, and sing. Children can modify characters in the paint editor, add their own voices and sounds, even insert photos of themselves -- then use the programming blocks to make their characters come to life. ScratchJr was inspired by the popular Scratch programming language, used by millions of young people (ages 8 and up) around the world. In creating ScratchJr, we redesigned the interface and programming language to make them developmentally appropriate for younger children, carefully designing features to match young children's cognitive, personal, social, and emotional development.ScratchJr is a fantastic resource for young coders. It was built for pre-readers, so it is simple to learn and use. Any child younger than third grade should at least spend some time with the app before moving on to Scratch as it provides an excellent introduction. The app is offered on iOS (iPad only), Android, and Chromebooks. Here is a little background on the software from their website:

ScratchJr is an introductory programming language that enables young children (ages 5-7) to create their own interactive stories and games. Children snap together graphical programming blocks to make characters move, jump, dance, and sing. Children can modify characters in the paint editor, add their own voices and sounds, even insert photos of themselves — then use the programming blocks to make their characters come to life.

ScratchJr was inspired by the popular Scratch programming language, used by millions of young people (ages 8 and up) around the world. In creating ScratchJr, we redesigned the interface and programming language to make them developmentally appropriate for younger children, carefully designing features to match young children’s cognitive, personal, social, and emotional development.

Starting with the basics of using Scratch, the course will stretch your mind and challenge you. You will learn how to create amazing games, animated images, and songs in just minutes with a simple “drag and drop” interface.

What you’ll learn

  • How to create amazing games, animated images, and songs in the Scratch Programming language, one of the friendliest programming languages ever created
  • The skill of solving interesting problems and making cool things with the help of a computer.

Module 3. 

Learning to Code using Tynker Junior

The Tynker Junior icon programming course collection, comprised of 7 different adventures, helps early readers develop foundational programming skills. To use these courses in your classroom, you must download the Tynker Junior app from the App Store. As they progress through the coding icon adventures, students learn about sequencing, parameters, events, loops, conditional logic, and nested loops that help to establish foundational coding skills. Then they apply their coding skills in free-form coding studios where they build their own projects with art, music, and animation.

Tynker Junior is designed specifically for young children aged 5-7 — who have limited motor skills and are still developing hand-eye coordination — to help them learn to code using big blocks, pictures, voiceovers, and tap-tap-tap interactions, without words or drag-and-drop or any other actions they may find too tedious or overwhelming.

Tynker Junior currently includes 5 adventure courses, 5 studio courses—with over 200 coding challenges:

 

 really easy Learning to Code using Tynker
is really easy Learning to Code using Tynker

 


Module 4. 

Introduction to Construct 3. HTML5-based 2D game editor

Construct is aimed primarily at non-programmers, allowing the creation of games in a drag-and-drop fashion using a visual editor and a behavior-based logic system.

  • Saving and loading a project from local file
  • Other ways to save and load the project
  • Understanding Construct 3
  • Understanding images
  • Other objects
  • Understanding event sheets
  • Debugging the project
  • Object behavior and instance variables

Module 5. 3D Modelling with Doodle3D

Computer School for kids and Teeens in QuispamsisThe class is divided into 2 parts. During the first classes, kids are going to learn how to use a 3D pen. The last classes will introduce students to the fundamentals of 3D printing. A 3D printing pen would be a great introduction to give your kids an overall idea of what 3D printing is like and how 3D printers function. The Doodle3D is a great software for kids and teens to gain 3D printing knowledge fast. Here students will create their 3D models that will be printed using our state-of-the-art 3D printer.

 

 

 

Module 6. Canva for Kids: Design, Video Creation, AI Art Class

Does your child enjoy art or perhaps want to create beautiful digital cards, posters, slides, or videos for their school projects? Now they can make all of these fascinating projects with Canva – a powerful and trendy graphic design platform with a simple interface (and creating an account is free)! Furthermore, we will introduce them to basics of the AI art for photo editing, turning their imagination into images, videos, and so much more.

Unit 1 of this course explores examples of great graphic design and video storytelling. Your child will learn to use the intuitive drag-and-drop tool in Canva to create their designs and share their creations with friends or teachers easily online. You will be amazed to see how creative your child can be with this fun digital design tool!

Unit 2 incorporates AI elements to create even more beautiful designs. We will use state-of-the-art kids-friendly AI art tools to create imaginary places, cool game characters, concert or sports posters, cinematic movie clips, cars of the future, and storybook illustrations – anything your child can dream up, they can create!

Create beautiful graphic designs and videos with beginner-friendly Canva.

Module 7. Digital art class series for kids

  • During this course series, your child will create a different art project in each session, such as Minecraft skins, emojis, animations, photography, and more. In each of these hands-on activities, we guide students to observe and understand the artist’s elements in life such as patterns and symmetry, explore emotions and feelings, and learn about art basics such as color palettes.
    • Sprite Animation with Scratch: Love Scratch? It is easy to create your Sprites and get them animated to make your project. Scratch projects are even more fun.
    • Create Your Own Custom Minecraft Skins: Explore color palette ideas, and design special headpieces and clothing for Minecraft characters so you have your own very special Minecraft skins!
    • Castles – Art and Architecture: Learn the architecture design of medieval castles and design your own.
    • Shape Art – Digital Artists: Circles, triangles, squares… Shapes are all around us and waiting for you to discover. Create art with them, solve puzzles, and have fun!
    • Make a Fun Comic – Part I: Create a character, tell your story, and make a fun comic with powerful digital tools!
    • Make a Fun Comic – Part II: Create a character, tell your story, and make a fun comic with powerful digital tools!

Module 8.

Intro to Web Design. Making web pages with  Hyper Text Markup Language (HTML) + CSS

Learn how to use HTML and CSS to make web pages. HTML is the markup language that you surround content with, to tell browsers about headings, lists, tables, etc. CSS is the stylesheet language that you style the page with, to tell browsers to change the color, font, layout, and more.
Learn how to write simple CSS rules, select based on element, class, or ID, and change the colors of your page.

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Schedule & Tuition

11 weeks Winter course:
January 9, 2025 – March 27, 2025

Each class consists of one 60-minute lesson.

Tuition fee:
$649 for 11-week course
( Monthly payments of $216.00 +HST
with post-dated cheques or e-transfer)

Register now

Classes are held once a week in Kennebecasis Public Library.
1 Landing Ct, Quispamsis.
Every Thursday from 6:00 to 7:00.  Contact the school for details at (506) 647-0182


( Payment for the entire Winter Course with post-dated cheques for each four weeks is required). 

Space is still available

Classes are held in Kennebecasis Public Library. 1 Landing Ct, Quispamsis. Monday – Friday from 3 pm to 5:30 pm. Contact the school for details.

6-7 spots left Register now

How we learn:

Each lesson has three parts.
Part 1. We use various visual editors and learn how to create our own computer games.
Part 2. Learning coding from the very basics. Work in a special professional editor for developers. We write computer code on the keyboard. We “write” our Web site using HTML and SCS, upload it to the Internet, learn to edit and update our site. your site and update.
Part 3. We use various graphic editor software and learn how to edit pictures for our Game and Web projects. We learn different Mental Math techniques. We learn how to use an abacus. Using an abacus, you can solve both simple and complex math problems.

Study materials

As in any regular class, your Coding for Kids course begins by viewing a slide presentation and watching a video leсture or by listening to a lecture.

What time do I need to study at home?

Students have to do some home assessments for 30 – 45 min. once a week. As in any other class, students should take notes in their notebooks as they study the learning material.

Home assessments

Students should complete a home assessment at a convenient time before the next time and bring this assessment to class. Students will have to complete a certain number of tasks for each week of study. Most assessments are small projects on the basis of the previous lesson curriculum.  Larger long-term assessments (projects) are to be completed at the end of each month of the study or semester.


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Do you have questions or comments?

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